In this exercise, I learn to create a web scene with feature layers and 3D object symbols. First, I choose Imagery base map and the implement the FunPark_POIs layer and FunPark_polygons layer to the scene viewer.
Next, I change the POI feature layer and edit the attribute to visualize the object type and display the object as 3D symbols.
Next, I change the object size to the specify size from the data of it own object size.
Next, I edit the types of points changing their representation to the specify symbol of different types.
Next, I add two additional types of points with are the hydrant and table. Also, I change the symbol types for two additional points.
Lastly, I edit the FunPark_polygons layers, and I change the lake polygon to water style. Then, I convert the buildings height data value to the 3D extrusion style, which the it show the record buildings.
My Web Scene of "Fun Park Design - WH".
Nice work.